Beyond 101: Representation in Indies, the Industry, and Beyond
How can we move beyond 101 levels of representation? Let’s talk a bit about how to make the game industry more inclusive, diverse, and just. Indie games can create shifts in the industry from the ground up, so we’ll discuss what’s being done successfully in terms of representation in indie games, how the industry as a whole has responded to increased diversity, and what we—as a community of game makers, industry members, and fans—can do to ensure that we affect change for the better.
Jenny Windom [Communications Manager, Rose City Games], Tanya Kan [Executive Producer and Director, Vivid Foundry], Josh Boykin [Founder, Intelligame], Victoria Tran [Communications Director, Kitfox Games], Cara Hillstock [Writer/Narrative Designer/Streamer, Illus Seed]